Database
Structured reference tables for Abiotic Factor game data. Every value is tied back to a named game item, enemy, recipe, or route. Use the filters and search on each page to find exactly what you need before committing materials to a build or a long farming run.
Enemy Database
Every enemy with HP by body part, damage output, weaknesses, resistances, and immunities. Filterable by location and threat tier.
Open Database →Weapon Database
All melee, ranged, and throwable weapons with damage, type, weight, durability, and crafting source. Sortable by damage class.
Open Database →Crafting Database
Crafting station requirements, material lists, and unlock conditions for every craftable item. Filterable by bench tier.
Open Database →Data sources
The database is built for quick planning, not blind automation. Use the enemy table when choosing damage types and armor priorities, the weapon table when comparing practical loadouts, and the crafting table when checking whether a recipe is blocked by a station, component, or sector unlock. Each page keeps the table searchable so you can answer a specific question without reading a full walkthrough.
Source priority starts with the official Abiotic Factor wiki, then page-level notes where the public wiki does not expose a single exact number. When a value is presented as an estimate, the table labels it as an estimate instead of hiding uncertainty. Patch changes can make a row stale, so each database page is designed to be checked and revised independently.
If you spot a mismatched item name, changed HP value, or recipe that no longer matches the current game build, send the affected page and row through the contact page.