Enemy Matchup Planner
Select an enemy to separate documented weaknesses from resistances and immunities before committing ammunition or a specialized weapon to the route.
Weaknesses
- Blunt
Resistances
No resistance listed in this reviewed subset.
Immunities
No immunity listed in this reviewed subset.
Recorded source note
Listed as weak to Blunt damage.
Read the three results differently
Weakness
A weakness is a reason to prefer that damage type when the route and available weapon support it. The tool does not convert that relationship into an invented percentage.
Resistance
A resistance is a warning to avoid depending on that type. It is not the same as total immunity, so the page keeps the two states separate.
Immunity
An immunity is the strongest route-planning signal: carry another damage option rather than assuming a favored weapon will work.
Practical use
- 1. Pick the highest-risk enemy expected on the next route.
- 2. Eliminate any loadout that relies only on a listed immunity or resistance.
- 3. If a weakness is listed, compare it with the weapons and ammunition you can actually replace after the fight.
- 4. Keep a general-purpose fallback for other enemies on the same route. This lookup covers damage relationships, not range, armor, attack patterns, crowd control, or ammunition economy.
Reviewed data boundary
Only enemies with a clear entry in the reviewed damage-type material are included. An empty result means this curated subset has no listed relationship; it does not prove normal damage, universal neutrality, or that another source has no additional detail. Exact multipliers are deliberately omitted because the reference identifies categories more reliably than a universal numerical modifier.
Source review: September 9, 2026. Verify the linked enemy entry after updates that rebalance damage types or introduce variants.