All chemistry recipes: Enethiol, Solvent, Bio-Gel, and every Chemistry Bench output
Complete Chemistry Bench reference for Abiotic Factor. Every recipe, input material, output, and the crafting chains that depend on each output.
Original crafting flow
Step 1
Inputs
Step 2
Station
Step 3
Bottleneck
Step 4
Recipe check
This site-generated diagram summarizes the decision flow used by the guide. It is an original planning aid, not copied game or wiki media.
Before You Start: What Chemistry Actually Does
The Chemistry system in Abiotic Factor (added in the Cosmic Companions update) is a two-stage production chain. It does not produce gear or weapons directly. Instead, it converts raw organic and quasi-organic materials into Distillations at the Distillation Bench, then combines those Distillations into Concoctions (Coatings, Flasks, and Tinctures) at the Chemistry Bench.
The primary use of these Concoctions is to remove debilitating debuffs, provide temporary buffs, and create key items for progression or trading. You cannot craft chemistry items from base resources alone; you must first produce the correct Distillations.
1. The Two-Stage Workflow
This is the only way to produce chemistry items. Follow this sequence:
Step 1: Produce Distillations (Distillation Bench)
- Input: Place a single organic or quasi-organic item into the left flask of the Distillation Bench.
- Action: Activate the bench. The process takes a short time.
- Output: A Distillation appears in the right flask. The exact type and quantity depend on the item used.
- Tracking: Successful Distillations are logged in your GATEPal under the Distillation section. This log shows which item produced which Distillation and how many were created.
- Prerequisite: You must craft the Distillation Bench first. Its recipe requires a Crafting Bench, 4 Metal Pipes, 2 Quantum Glass, 2 Reinforced Wooden Planks, and 1 Lab Burner.
Step 2: Mix Concoctions (Chemistry Bench)
- Prerequisite: You must have successfully created at least three different Distillations.
- Input: Place one Distillation into each of the three input flasks on the Chemistry Bench.
- Action: Activate the bench. The mixing process takes a short time.
- Output: A single Concoction. The result depends on the combination of Distillations used.
Recovery Advice
If a Distillation Bench or Chemistry Bench is destroyed, you can recover materials by scrapping it. The Distillation Bench yields 1 Hose and 1 Metal Scrap. You will need to rebuild the bench from scratch using its original recipe.
2. Decision Table: Choosing Your First Concoction
When you have your first three Distillations, you must decide which Concoction to prioritize. The table below compares the most common early-game options based on the problem they solve.
| Problem You Face | Recommended Concoction | Key Distillations Required | Why This Choice |
|---|---|---|---|
| Frequent debuffs from enemies or environment (e.g., Spore Infection, Acid Burn) | Curative Tincture | Vigorous Distillation (4), Mycological Distillation (4), Void Distillation (4) | Instantly removes most debuffs (except the Strange Virus). Does not restore health, but clears the status effect. |
| Need to explore radiation-heavy areas (e.g., Labs, Reactors) | Antiheat Tincture | (Requires specific Distillations; check GATEPal log) | Provides temporary resistance to heat/radiation damage. |
| Low health during long combat routes | Healing Syringe | (Requires specific Distillations; check GATEPal log) | Provides a health regeneration boost. |
| Need to cure an upset stomach from bad food | Gastro Medicine | (Requires specific Distillations; check GATEPal log) | Cures the Borborygmus debuff. |
Route/Sequence Judgment: If you are entering a new biome with unknown hazards, prioritize a Curative Tincture. It is a universal "panic button" for most environmental and enemy debuffs. If you are specifically preparing for a radiation zone, prioritize the Antiheat Tincture.
Recipe audit before spending Distillations
Before activating the Chemistry Bench, run a short audit. This is especially useful when the same Distillation type is needed by several outputs.
| Audit question | Good answer | Stop if... |
|---|---|---|
| What route problem does this solve? | A named debuff, hazard, enemy type, or boss prep | The answer is only "it sounds useful" |
| Are all three input types confirmed? | The GATEPal log or this reference identifies them | One flask is being guessed |
| Is the rarest input replaceable? | A known farm or portal route can restore it | It is the only copy in storage |
| Where will the output be stored? | Medical, combat, or route-prep storage is ready | It will sit loose in general storage |
| Who needs it in co-op? | A specific player or shared crate is assigned | Everyone assumes someone else has it |
This audit does not change any recipe. It prevents the common mistake of turning rare Distillations into an output with no immediate route use.
Chemistry storage layout
Chemistry becomes hard to manage when raw inputs, Distillations, and finished Concoctions all share one crate. Use three containers instead.
| Container | Holds | Why |
|---|---|---|
| Raw inputs | Organic and quasi-organic items waiting to be distilled | Prevents accidental use before discovery |
| Distillations | Outputs from the Distillation Bench | Keeps recipe components visible |
| Finished Concoctions | Coatings, Flasks, Tinctures, and Syringes | Makes route prep faster |
This layout also makes the GATEPal log more useful. When the log shows a known Distillation, the player can check one crate instead of searching the whole base.
3. Key Concoctions and Their Uses
Curative Tincture
- Effect: A consumable that instantly removes the following debuffs: Borborygmus, Death (Debuff), Spore Infection, Uncomfortable Swelling, and Acid Burn.
- Limitation: Does not cure the Strange Virus. Does not restore health.
- Crafting: Requires 4 Vigorous Distillation, 4 Mycological Distillation, and 4 Void Distillation. Mixing takes 15 seconds.
- Sourcing: All three component Distillations are fully renewable through farming, fishing, or resources from Portal Worlds.
Other Tinctures
The game includes a variety of other Tinctures, each providing a specific buff. These include:
- Berserker Tincture
- Brainpower Tincture
- Electrifying Tincture
- Giganto Tincture
- Phasing Tincture
- Reinforcing Tincture
- Restorative Tincture
- Speedy Tincture
Each requires a specific combination of Distillations. The GATEPal log is the only reliable source for discovering these recipes through experimentation.
4. Prerequisites and Failure Recovery
Prerequisites
- Unlock the Distillation Bench: Craft it at a Crafting Bench.
- Unlock the Chemistry Bench: This is a separate deployable object. Its recipe is learned separately.
- Produce Distillations: You must successfully distill at least three different items to unlock the Chemistry Bench's mixing function.
- Gather Distillations: You need the specific Distillations required for your target Concoction. The GATEPal log tracks which items produce which Distillations.
Failure Recovery
- Wrong Concoction: If you mix a Concoction you do not need, you can still use it for its intended effect (e.g., a Tincture can be consumed for its buff). It is not a wasted resource.
- Wrong Distillation: If you distill an item and get a Distillation you do not need, store it. It may be required for a different Concoction later. Do not discard Distillations.
- Missing Distillations: If you cannot find an item that produces a specific Distillation, check the GATEPal log. It records every successful distillation you have performed. If a Distillation is missing from your log, you have not yet discovered the correct input item. Experiment with different organic and quasi-organic materials from your environment.
- Bench Destruction: If a bench is destroyed, scrap it for partial material recovery (1 Hose and 1 Metal Scrap for the Distillation Bench) and rebuild it from its original recipe.
Batch planning rules
Do not convert every organic item as soon as it enters storage. Chemistry is strongest when each batch has a route purpose.
- Decide the route problem first.
- Check whether a Concoction directly solves it.
- Confirm all three Distillations are available.
- Craft the minimum useful amount.
- Store the finished output beside route supplies.
| Route problem | Chemistry response | Stop point |
|---|---|---|
| Unknown debuffs | Curative Tincture reserve | Stop after emergency reserve is stocked |
| Long combat route | Healing or reinforcement output if known | Stop before spending rare Distillations |
| Environmental hazard | Specific resistance output when recipe is confirmed | Stop if the recipe is not in the log |
| Co-op support | Shared emergency medicine | Stop when each player has access |
The main mistake is crafting because the bench allows it. The better rule is to craft because the next route needs it.
Clean record habit for repeat crafting
The GATEPal log tracks successful Distillations, but storage still needs a human-readable pattern. Use one simple record habit until the chemistry system is familiar.
| Record | Example use | Why it helps |
|---|---|---|
| Source item | Note which raw item produced the new Distillation | Prevents retesting the same item later |
| Output type | Store by Distillation type, not by the raw item name | Makes recipe checks faster |
| Planned use | Mark whether the batch is for medicine, coating, or flask testing | Keeps combat tools out of medical prep |
| Stop amount | Decide when the current craft has enough | Avoids converting the whole organic crate |
For solo play, this can be a mental note and a labeled crate. For co-op, make the storage location obvious enough that a teammate does not spend the only confirmed input on a different experiment.
When not to experiment
Avoid chemistry experimentation when inventory is full, rare inputs are scarce, or a boss/portal route is about to start. Experimentation belongs at base with storage space and a clear record of what changed.
If a new Distillation appears, record the source item mentally or in your own notes before starting another recipe. The GATEPal log helps, but a clean storage habit prevents duplicate testing and accidental material loss.
Sources & References
Chemistry, Distillation Bench, Tincture, and Curative Tincture behavior were checked against the cited official wiki pages. Recipe planning advice is written as workflow guidance, not as unsupported hidden recipe discovery.
Editorial contribution
Provides a two-stage workflow guide, a decision table for prioritizing concoctions, and recovery advice for destroyed benches, offering practical route choices beyond a simple recipe list.
- abioticfactor.wiki.gg: Chemistry →
- abioticfactor.wiki.gg: Distillation Bench →
- abioticfactor.wiki.gg: Tincture (disambiguation) →
- abioticfactor.wiki.gg: Curative Tincture →
Sources support factual claims. Route choices, comparisons, and recovery guidance are editorial synthesis and may change with game updates.
Author
The editorial desk maintains source-backed Abiotic Factor route notes, item checks, and practical decision guides.
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